Electronic Arts. has been granted a patent for a system that detects high-skilled players in low-level online game matches. The system utilizes gameplay data to identify anomalies among players, enabling more accurate matchmaking by pairing these anomalous entities with others in a different skill category. GlobalData’s report on Electronic Arts gives a 360-degree view of the company including its patenting strategy. Buy the report here.

According to GlobalData’s company profile on Electronic Arts, Location-based parallel gaming was a key innovation area identified from patents. Electronic Arts's grant share as of June 2024 was 73%. Grant share is based on the ratio of number of grants to total number of patents.

High-skilled entity detection in online gaming matchmaking

Source: United States Patent and Trademark Office (USPTO). Credit: Electronic Arts Inc

The patent US12042736B2 describes a system and method for enhancing matchmaking in online gaming environments. The core of the invention involves utilizing gameplay data from a group of players to calculate matchmaking scores through a scoring algorithm. Based on these scores, the system identifies a subset of players eligible for matchmaking. It further analyzes gameplay data to create feature sets for these players, which are then subjected to anomaly detection to identify any players exhibiting unusual performance. The system can then adjust the matchmaking process to pair these anomalous players with others in a different category, potentially improving the overall gaming experience.

Additionally, the patent outlines mechanisms for refining the matchmaking process. If an anomalous player is identified, their matchmaking score can be replaced with a new score based on additional gameplay data. This data helps determine if the player's performance falls below a certain threshold, which may prompt a reassignment to a more suitable category, such as new players. The invention also emphasizes the importance of tracking player choices and performance metrics, ensuring that the matchmaking algorithm adapts to the evolving dynamics of player interactions within the game. Overall, the patent aims to create a more balanced and engaging online gaming experience by leveraging data-driven insights for matchmaking.

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GlobalData Patent Analytics tracks bibliographic data, legal events data, point in time patent ownerships, and backward and forward citations from global patenting offices. Textual analysis and official patent classifications are used to group patents into key thematic areas and link them to specific companies across the world’s largest industries.