Zoom Video Communications had one patents in metaverse during Q4 2023. The patent filed by Zoom Video Communications Inc in Q4 2023 involves displaying digital representations of video conference participants in a virtual environment. Users can input a virtual location for the digital representations, which will then be moved to that new location in the virtual environment. The video stream is updated to reflect this change, and an interactive view allows for user input. A third person view of the digital representation is provided at the new location in the interactive view. GlobalData’s report on Zoom Video Communications gives a 360-degreee view of the company including its patenting strategy. Buy the report here.

Zoom Video Communications grant share with metaverse as a theme is 0% in Q4 2023. Grant share is based on the ratio of number of grants to total number of patents.

Recent Patents

Application: Moving a digital representation of a video conference participant to a new location in a virtual environment (Patent ID: US20230341993A1)

The patent filed by Zoom Video Communications Inc. describes a method and system for displaying digital representations of video conference participants in a virtual environment. Users can input a virtual location for the digital representations, which are then moved to the specified location within the virtual environment. The video stream is updated to reflect this new location, providing an interactive view for user input and a third-person view of the digital representation at the new location. The system can adjust the perspective of the video stream based on the new location, providing a view from the perspective of the moved digital representation.

The device described in the patent includes memories and processors configured to execute instructions for displaying digital representations of video conference participants in a virtual environment, moving them to new locations based on user input, and updating the video stream accordingly. The digital representations can be two-dimensional flat shapes representing the participants, with the system capable of altering their orientation based on user input. The virtual environment can be either virtual reality (VR) or augmented reality (AR), with the digital representations comprising videos of the conference participants. The patent also covers a non-transitory computer-readable medium storing executable program instructions for performing the operations described, including receiving user input for virtual locations and updating the video stream accordingly.

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GlobalData Patent Analytics tracks bibliographic data, legal events data, point in time patent ownerships, and backward and forward citations from global patenting offices. Textual analysis and official patent classifications are used to group patents into key thematic areas and link them to specific companies across the world’s largest industries.