Activision Blizzard has been granted a patent for a method and apparatus that processes data related to computer implemented games. The technology involves parsing event identity information using event definitions and processing the data based on event classes and semantic classes to generate an output. GlobalData’s report on Activision Blizzard gives a 360-degree view of the company including its patenting strategy. Buy the report here.
According to GlobalData’s company profile on Activision Blizzard, Location-based parallel gaming was a key innovation area identified from patents. Activision Blizzard's grant share as of September 2023 was 72%. Grant share is based on the ratio of number of grants to total number of patents.
Method and apparatus for processing data in computer games
A recently granted patent (Publication Number: US11775564B2) describes a computer-implemented method for processing data related to events. The method involves storing a mapping between event classes and semantic classes, where event types are nested within event classes and event classes are nested within semantic classes. When a new event type is added to an event class, it is transformed into one or more semantic classes associated with that event class. The mapping is stored in the memory of a computer apparatus.
The method further includes receiving a stream of data containing information about multiple events, each event belonging to a different event type and having its own event identity information. The data is provided by computer programs running on user devices and is received by the computer apparatus. The received data is then parsed using the event definition of the corresponding event type, with parsing performed by one or more processors of the computer apparatus.
After parsing, the parsed data is processed based on the information about the mapping between event classes and semantic classes. This processing is also performed by the processors of the computer apparatus. Finally, an output is generated based on the processed parsed data, again performed by the processors.
The patent also mentions various additional features and embodiments. For example, each semantic class can be defined as a transformation of one or more event classes. The processing step can involve processing a query definition using the mapping information to generate code that allows the execution of queries associated with the query definition. The received data can include log files or be related to computer-implemented games.
The patent also describes a computing apparatus configured to implement the method. The apparatus includes a memory for storing the mapping, an input for receiving the data stream, and at least one processor for parsing the data, processing it based on the mapping information, and generating the output.
Overall, this patent presents a method and apparatus for efficiently processing data related to events by utilizing a mapping between event classes and semantic classes. The method can be applied to various domains, including computer games, and can provide real-time analysis of streaming data.
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