NVIDIA has unveiled Fugatto, an AI model designed to modify voices and generate new sounds, aimed at music, film, and video game producers, Reuters reported.

The AI model, which stands for Foundational Generative Audio Transformer Opus 1, can create sound effects and music from text descriptions.

Based in California, US, Nvidia has stated that it does not have immediate plans to publicly release Fugatto.

The technology joins similar advancements from startups such as Runway and larger companies namely Meta Platforms, which generate audio or video from text prompts.

The ability to modify existing audio is said to set apart Fugatto. It can transform a piano line into a human voice or change the accent and mood of spoken words, the news publication stated.

This capability is said to distinguish the new model from other AI technologies available currently.

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Nvidia’s model is said to be trained on open-source data, and the company is still considering how to release it publicly.

Nvidia applied deep learning research vice-president Bryan Catanzaro said: “If we think about synthetic audio over the past 50 years, music sounds different now because of computers, because of synthesisers.

“I think that generative AI is going to bring new capabilities to music, to video games and to ordinary folks that want to create things.”

Generative AI creators face challenges in preventing misuse such as generating misinformation or infringing on copyrights.

OpenAI and Meta have also not announced public release dates for their audio or video-generating models.

Catanzaro added: “Any generative technology always carries some risks because people might use that to generate things that we would prefer they don’t “We need to be careful about that, which is why we don’t have immediate plans to release this.”

Last week, Nvidia collaborated with protein sequencing technology provider Quantum-Si to develop its proteomics platform, Proteus, with AI and accelerated computing.