Netmarble has been granted a patent for a system that alters the probability of fulfilling a game objective in an online game based on the user’s rate of usage of the game space. The system automatically monitors the user’s access and time spent in the game, determines the probability of receiving potential reward items, selects a reward based on the probability, and provides it to the user. GlobalData’s report on Netmarble gives a 360-degree view of the company including its patenting strategy. Buy the report here.

According to GlobalData’s company profile on Netmarble, Location-based parallel gaming was a key innovation area identified from patents. Netmarble's grant share as of September 2023 was 72%. Grant share is based on the ratio of number of grants to total number of patents.

Rewarding completion of game tasks based on user activity

Source: United States Patent and Trademark Office (USPTO). Credit: Netmarble Corp

A recently granted patent (Publication Number: US11724197B2) describes a system for rewarding completion of game tasks in an online game. The system includes one or more physical processors that are configured to automatically monitor a user's access to the game and determine the amount of time spent by the user in the game. Based on this information, the system also determines the probability of the user being provided with potential reward items after completing game tasks. The system then selects a reward from the potential options and provides it to the user.

The patent claims also describe various methods for determining the amount of time spent by the user in the game. This can be based on real-world time, average time over a sliding window, or time spent during a previous period of real-world time. The probability of receiving rewards can also vary based on the amount of time spent by the user, with a higher probability for users who spend more time in the game.

The system is further configured to obtain a game objective, which includes the performance of game tasks associated with potential reward items. The probability of receiving rewards is determined after the completion of the game objective.

The potential reward items mentioned in the patent claims include in-game items, game levels, unlocking game information, and acquisition of skills. The system also facilitates the execution of the online game, presenting views of the game to users through their client computing devices, and enabling user interaction with the game.

Overall, this patent describes a system that automatically rewards users in an online game based on their time spent and performance of game tasks. The system aims to incentivize user engagement and provide a personalized gaming experience by offering rewards tailored to individual users' gameplay.

To know more about GlobalData’s detailed insights on Netmarble, buy the report here.

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GlobalData Patent Analytics tracks bibliographic data, legal events data, point in time patent ownerships, and backward and forward citations from global patenting offices. Textual analysis and official patent classifications are used to group patents into key thematic areas and link them to specific companies across the world’s largest industries.